![]() Void Bastards can be difficult though, and the random nature of the star map and what genetic mutations your new inmate might carry, like say being a heavy breather – so less oxygen/time aboard each vessel to explore - can make the initial few hours quite challenging. Which can then be used to create new weapons, equipment, or a printer you need to create a Citizen Card. Cruise ships full of loot tucked away in hotel suites, military vessels with torpedos you’ll need in order to fend off pirate attacks, and cargo ships with holds containing large containers full of hard to source materials. The citizens of the Sargasso Nebula are memorable in both appearance and behaviour, and this extends to the ships you board, which represent various corporations and purposes. "Survival is key, with success and progression tied to finding the right parts and material to craft the tools you need to escape the game’s futuristic satirical depiction of bureaucracy gone wrong." ![]() ![]() And we say almost because boarding a ship with a “shedload” of Spooks can go from quiet to overwhelming in a matter of seconds. From the adolescent Juvies that yell out obscenities to the hulking Screws that represent the heaviest and deadliest of guards. Enemies are built on real-world archetypes crossed with glowing blue space mutants and are almost always a joy to discover. As one of many convicts searching for freedom, Void Bastards wonderfully blends first-person exploration, shooting, and collection of materials and parts with the element of survival.
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